AUGMENTED REALITY

SENSE OF PLACE BRESLAU-WROCLAW

A virtually shared relationship between the forgone and the new

Sense of Place Breslau-Wroclaw

Sense of Place Breslau-Wroclaw is an augmented reality work about cultural memory, historical displacement and the layered identity of place. The project responds to the city’s complex passage from the former German city of Breslau to the present Polish city of Wroclaw.

The work does not treat the city as a fixed historical image. Instead, it creates a shared field in which past and present are brought into relation. Historical fragments, cultural traces and contemporary urban experience are placed into a single spatial encounter.

Using augmented reality, virtual three-dimensional elements are positioned within real public space. Visitors encounter these elements through mobile devices, allowing the present city to become a site where memory, loss, reconstruction and new identity overlap.

The project asks how a place can hold more than one historical reality at the same time. It uses AR not as a novelty, but as a means of making visible the unstable relationship between what has disappeared and what continues to be lived.


THE COMING OF THE 4TH DIMENSION

Augmented reality with a sense of science fiction

The Coming of the 4th Dimension

The Coming of the 4th Dimension is an augmented reality work that treats public space as a place where different times, futures and fictional presences can appear at once.

The project begins from a speculative proposition: if everything that had ever existed in a place remained somehow present, then a viewer might be able to see multiple points in time in a single glance. Augmented reality becomes a tool for staging this condition of being “unstuck” in time.

Through the screen of a mobile device, visitors encounter virtual objects and science-fictional presences that move through the real environment. The work creates a situation in which the familiar city becomes porous, unstable and open to possible futures.

The piece uses AR as a contemporary looking glass: a device through which public space can be read not only as architecture or location, but as a field of memory, projection and temporal imagination.


WE AR BUTTERFLIES

Exploring augmented reality and nature

We AR Butterflies

We AR Butterflies is a participatory augmented reality project in which the artwork is created by the public. Visitors of different ages take part in a workshop that transforms their own faces into the visual source for virtual butterflies.

The process begins with simple materials: coloured post-its, a mobile phone and a gesture of playful self-transformation. Participants place coloured papers on their faces to create butterfly-like patterns, then photograph themselves. These images are used as textures for the wings of three-dimensional virtual butterflies.

The resulting butterflies are placed in augmented reality and can be seen through a mobile phone or tablet. They appear throughout the museum as a collective swarm generated by the participants themselves.

The project shifts augmented reality away from spectacle and toward shared making. It connects nature, identity, self-image and digital transformation in a form that is accessible, playful and publicly visible.