CURIOSITIES & WONDERMENTS

The title makes a direct reference to a collection of works where the desire to create a state of mind that is more akin to the artist's intention of kindling a smile on the face through artistic poking rather feeling the need to cover naked white walls with art works. The white walls of the art world are striped bare ala Duchamp and resurrected in the mind's eye to "view" at will and when and where and as one pleases. Games, stories, cards, and recopies for a brief moment of curiosity of wonderment, cataloged in a process of "transaction" between one and another for the benefit of a third, you the viewer. Not on the wall, but everything none the less on view as proof of a concept, as benchmarks of a friendship, as a concrete but pluralistic exchange tempered by season through season, and finally as a set of collected memories forged into things made from the holy trinity of paper, scissors and glue.



BEAUTY MARK (2010)

Public Art for Anyone and Everyone



The work “Beauty Mark” is a simple piece created on the one hand for public encounter and on the other hand personal encounter. The work consists of a pin on button and the instructions for it. The button is a 1’’ one and the image on its surface is a small brown heart on a white background. From a distance it takes on the form of a beauty mark; up close, one can recognize that it is a heart. The buttons are hand made and each one is different. The instructions read as follows: “Of all the treasures of the world, one’s own is always the last to be dug up. Pin the button to your clothes at any point under which there is a beauty mark to be found on your body and “dig up” one of your own treasures and show it to all.” Each person who “performs” the work is made conscious of exposing a “blemish”; as more and more people where the button, the more it becomes publicly visual and the more media stereotyping is  put into question.


CHOCOLATE, SEX AND HEROIN (2011)

Flights of Fancy for a Set of Paper Airplanes as Art Multiples



The art-multiple “ Chocolate, Sex and Heroin” is a fleet of fancy flights, or flights of fancy for anybody not wanting to embrace the dangers of such hedonistic activities  in their real form, but never the less seeking the wonderment of how to embrace the “dreamatic” aspects in life, inconspiciously and without the responsibilites, addictions  and social complexities that such indulgences may or may not inevitably bring. To take any one of the “fancy flights” provided, simply select your flight, get ready, concentrate, embed the idea in the mind, close your eyes and then, and then get ready, concentrate again, cock your hand back, and let go with or without a goal, a target or a reason. Let the plane glide along with your fantasy to produce the proper affect based on the your selection made, whether this be sex, chocolate, or heroin.


For Lovers of Coffee and Volcanoes (2011)

A simple pocket game



This is an artwork in the form of a simple pocket game that can be played anywhere and nowhere. Playing the game echoes the experience members of the group had of what it is like to be lost on a volcano with and how it feels when you finally find your way down and are sitting in front of a cup of fresh brewed coffee.  The goal of the game is to  “climb” up and back down the grid. Players take turns rolling the dice and moving up and down the "volcanic grid".The player who reaches the top of the “volcano”  and climbs back down first wins the game. The work has been exhibited in Canada and Japan where many enjoyed playing it and who became part of the exhibit as “actionists”.



 A PIANO PIECE  (2011)

a piano piece with variations for with or without a piano



On the 12th of May, 2011, a piano piece that was dreamt. “It was a nice dream about a big piano and a group of people who were looking for a thief." Apparently, to catch the thief, just the right sound had to be found. It was, as the dream goes, not a piano sounds at all, but a strange like scratching sound.  The thief had stolen the piano sounds, and these sounds, the sounds, scratching like, came from the piano itself. “The piano piece is a piece with or without a piano along with a set of variation. The piano piece as “theme” bares resemblance to the variations upon it, only because they are also in dream and breath like harmonies. The first of the two variations  “Caught Like a Thief* is for two or more players sitting at a piano, or anywhere else. The piece is performed blindfolded and players proceed by creating a scratch like sound as best they can and then repeating the action ad lib on a different key (or surface) or continue on with the same key (or same surface).“A Breath Sound That is Scratching” is the title of the second and final variation. It is for one, two or even more players and is presented fold out score that can be read from any direction, upside down, or even backwards and upside down etc. To perform, lay the score down on the surface of a table or on a floor  (on  the grass of a meadow,  or on the forest floor)  between all performers sitting around it in a circle. The entire work is performed by scratching fine, medium, and course grades if sandpaper with a guitar pick.

Material: Printed paper, Sandpaper, Guitar picks


DRINK ME LOVE ME BE MY FRIEND (2010)

a hand printed mug for coffee or any other warm substance



Most stories are told and many begin with “once upon a time”, So, rather than telling a story, the artwork “Drink Me Love Me Be My Friend” invites you to taste something magically warmed. Once upon a time there was a very capricious young girl who just didn’t want to eat and who hated drinking milk so much that she would pour it into her mother’s blooming and not yet bloomed flowers. This made the mother angry, the neighborhood angry, and even the cat got very, very angry with her for feeding the flowers with “its” milk. In turn and as the story goes, her father, more sensible about the young girl’s capriciousness, invented a magic syrup. It was kept in a small brown bottle and closed with a white cap. The label read: “A P P E T I T E S Y R U P” . It tasted almost like normal strawberry juice, but for the girl it possessed for some reason a great power: One small spoon before dinner, one small spoon before breakfast and second servings found their way on her plate or bowl and the hunger its way out of the dining room and the lunch room, and off the picnic table. Suddenly, all were happy again and eating, eating rice-carrot-beetroot-tomato soup without caring much about true world of realities of the real taste of that rice-carrot-beetroot-tomato soup hiding behind the loving taste of her father’s syrup. “Drink me Love me Be my Friends” is still available by prescription for not only those with enoy eating disorders, but also for those who like “once upon a time” bedtime stories with a warm cup of milk and a happy cat.



THE EARTH CELL GAME (2011-2015)

A board game about life and the living




The Earth Cell Game is an ‘old fashion’ board game. It is played with a die  to create animal or flower figures constructed out of the hexagonal shaped pieces. The  person who constructs his or her pattern first wins. The game is the resluts of a workshop    at the RAINBOW CENTRE SINGAPORE, a non-profit organizations for children with special needs.  The Game Board contains comprehensive instructions for setting up and playing the game. The Figures along the edge of the Game Board make up collection of 16 figures, which players choose from and constructed from the hexagonal pieces during the course of the game At the center of the board is the Rainbow Earth Image. It is a hexagonal image of the earth and is made up of a total of 121 hexagonal pieces  in the colors of the rainbow. Using a die and a bit of strategy, players compete to build animal and flower figures out of the colorful hexagonal shaped pieces.



NINE LEVELS BETWEEN HEAVEN AND EARTH (2011)

A do it yourself color the moon kit


Nine Levels between Heaven and Earth is basically a community service art multiple celebrating -in a way- the first Chinese manned flight program culminated in Yang Liwei’s on October 15, 2003, placing China the third country to  rocket humans into outer space. The project quotes the title of Yang Liwei’s book “Nine Levels between Heaven and Earth” and the project’s concept is much inspired by the detailed information about food presented in that book.The project therefore partially focuses on the eating of food in space and how this -in the words of Qi Faren- and that this would be for many the most important reasons for carrying out any space program:  “to enable humans to work normally in space.”The Nine Levels Kit includes two minimalist, abstract, conceptually based art works for black ink on crumpled paper, a fleet of three paper airplanes “Chocolate, Sex & Heroin” for flights of fancy, a receipe for “Leeky Noodles” -included to remind one of the oil spill in the Gulf of Mexico- and a “DYI-Blinking-Chopstick-Trainer”. The Chopstick Trainer comes with a roll-out placemat with a partial image (1 /35) of the moon’s surface that combines with the other roll.-out placemats to create a full image of the moon, a set of chopsticks and the electronics to make them blink ras one eats. The electronics provided come with either a red, green or blue LED, which we used in combination with others (while eating noodles, for example) colors the moon so that when asked the question “What color is the moon?”, one knows the answer without speaking.


DNA Bubble Blower (2014)

A Silly Science Project



This is a silly science project that is like DYI science but where a sense of humor also prevails.  The design of the bubble maker makes use of the structure of DNA, which is like a ladder twisted into a spiral and at each step of the ladder is a pair of nucleotides. Although the construction of it is based on clear science fact, the use of it should involve more the creative imagination. When DNA is copied, mistakes are sometimes made and these are termed mutations. Sometimes mutations are fatal for the organism and sometimes, evolution is moved forward by mutations.  As bubbles float and land they combine with things like puddles and stones, and through fantasy we personify them by seeing bubbles as facial features. For a brief moment, new beings are born. It is here where the DNA bubble blower shows its true identity and by doing so points out an important aspect of life: having fun.



TWO GARDENS (2011-2015)

a love story that almost makes sense 



The work is in the form of an unfinished story or a story to be continued. It is about lost and forgoton things that become remembered by remembering them from a place in the back of the mind where a moment of love has come to rest. The story is about the hidden and unfilled wishes of two people, one who was waiting on another and one who was to shy and waited. In the story, people speak of the imaginary gardens of Ms Smile, who speaks so much of them that they becom real to all those who listen and this because they are so often spoken about that reality would vanish if they were suddenly no longer a subject in Smileville, the small town where the story takes and which is run by the the Mayor Peter Flowers. It is a love story illustrated by a series of landscape paintings by the artists Leonard Bullock and it is a love story that begins in the imagination and blooms into reality as emotional gardens are shared and love flowers.



THIS IS SOMETHING FOR ME  

a performative book as an emotional landscape
 
This is a book that needs to be read like a piece of music is played. The reader is therefore a „performer“ and the method in which the book is read is the performer’s „interpretation“ of it. Instructions tell the performer always to regard the “now”, to always remain calm and silent, to let each turn page be felt as an affecting movement of the body, and to see the changes in colour in the book as changes in light in the room. For those who perform the book, it becomes self.evident to them that we are the landscapes we live in and that there is an emotional tie between us that is at every moment there, when we are asleep or when we are awake, when the weather changes or when it does not, when earthquakes shake us, or when volcanoes find eruption.